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Prototype starts you off at an attacked mars colony. You see a lot of debris and the whole feeling puts you in the mood for a lot of chaos! You are able to tell where the powerups are at because only certain enemy types present them when destroyed. They are these harmless bots that appear, walk around, or maybe just fly around a bit, and then leave the screen. Once you see one you're just inclined to destroy it right away. There are lots of different powerups. You can get cluster bombs, missiles, and two balls (one on top, one below) that shoot along with you. The greatest feature is the special powerup you get, which comes in different colors. It's a probe of some sort that is chained to your ship. If you hold down the second button (in game pad, which I highly recommend, and what is completely configurable) you can move the probe around and aim in in any direction. It can protect you as well, but the powerups you get are very interesting. The game takes a lot from R-Type, from the enemy types, to the feel of the level, and the probe reminds me of the probe thing that you could use in R-Type, although it is different. Although it does have some aspects of R-type (even the force thing too, forgot to mention that) it really shines! The game's polish is to the maximum, in fact, it's right up there above and beyond many shareware games out there!!! The entire level is filled with a lot of detail, from different enemy types, from different level areas, destroyable and animated structures and so on and so fourth. When playing this game I forget it's even a freeware game, and feel like I'm playing something that's been made and sells!! I really love this game, and even though I find it more challenging then I usually like, I just can't get enough of it! After I play it I just want to play it again, and again, and again. I haven't enjoyed a game like this in years, and I really hope to see this game completed! I would like to suggest to the author to allow flipping the probe from 8 different directions by double tapping the probe-control button. That would make controlling the probe a bit easier, but still it's fine the way it is! |
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After seeing this game I went back and lowered all the other scores so that they would stay relatively coherent. It's basically a remake of R-Type but adds some cool new features like being able to point your force in any direction. Overall this mechanic isn't quite as good as R-Types method, but it's not far off and gets brownie points for originality. The enemies are a little less dynamic than R-Type but the trade off is that it's faster paced and more exciting than the original. It's also not insanely hard which is great. The music and sound effects are absolutely brilliant and the graphics are almost as good (some of the ships and robots look a little plastic). You may be wondering why I'm comparing this to a top of the range classic shooter when I should be comparing it to others in the competition? Well it's just that good, in fact some may call me a heretic for saying this, but I think it's even better than the original RType. This game is pretty much perfect, ‘nuff said! |
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Go Orb! Go Orb! Ok, the Orb is very cool! In a nutshell, this game has high quality graphics, sound, and game play. Just Couple the previously mentioned features with a cool Orb and you have a very nice game! That said, I did find a few bugs:
- Alt-Tab in Full Screen
- Pressing ESC exits the entire game? |