AudioGL - music/sound effects tool

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AudioGL - music/sound effects tool

Postby monoRAIL » Tue Oct 09, 2012 12:01 pm

AudioGL has recently gone into a paid beta phase. It looks like a great tool for making music and sound-effects for shmups.

http://www.audiogl.com


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Re: AudioGL - music/sound effects tool

Postby monoRAIL » Fri Nov 23, 2012 12:20 pm

I've been using the AudioGL beta for a while now and I really like it. I'm looking forward to making some sounds for a shmup, when I finally have some free time for shmup development again. In the meantime here's a video demonstration of some of the default instruments in AudioGL.


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Re: AudioGL - music/sound effects tool

Postby kdmiller3 » Sun Dec 09, 2012 6:22 pm

It definitely has a spiffy way of visualizing timelines. :)

(I still like simple things like Dr. Petter's SFXR but those effects tend to work best with retro/8-bit style visuals.)

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Re: AudioGL - music/sound effects tool

Postby Square » Tue May 21, 2013 5:05 pm

Yeah I've used it quite a bit.

Here is a flash version of it you can try, (which quite un-funnily can crash the sound you are making now and again)

http://www.superflashbros.net/as3sfxr/

I managed to get Orangator to produce some cool space-like SFX too, which is fine for an ancient program.

http://www.sonicspot.com/orangator/orangator.html

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Re: AudioGL - music/sound effects tool

Postby monoRAIL » Wed May 22, 2013 10:04 am

SFXR has been integrated into Unity recently, so you can generate your sounds on the fly rather than creating .wavs to play later.

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