Detonator: convincing explosion framework for unity3D

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Detonator: convincing explosion framework for unity3D

Postby wondersonic » Wed Aug 29, 2012 5:00 pm

Here it is!

Image

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Re: Detonator: convincing explosion framework for unity3D

Postby TiaoFerreira » Sat Sep 08, 2012 3:18 pm

The explosion is looking le beeing... caged... like happening into a box...

Maybe I had a wrong impression.
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Re: Detonator: convincing explosion framework for unity3D

Postby wondersonic » Sat Sep 08, 2012 5:55 pm

TiaoFerreira wrote:The explosion is looking le beeing... caged... like happening into a box...

Maybe I had a wrong impression.


Hello, I don't understand what you mean. Are you basing your impression on the picture above?

If so check it animated:


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Re: Detonator: convincing explosion framework for unity3D

Postby TiaoFerreira » Sun Dec 14, 2014 4:42 am

Yes, I had a bad impression, hehehe! Now I see all explosion power!
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