This forum is for discussing shmup development, tools, engines and techniques.
I haven't looked at your framework yet but I definitely suggest investigating/making use of Matt Rix's free Futile 2D framework/library for Unity. You'll lose the editor niceties (though with a bit of extra setup you can still make use of Unity's own camera, particles etc. if you want) but performance is looking pretty great, even on fillrate-limited devices.
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